🏀 Баскетбол вдвоём под красным небом

🏀 Баскетбол вдвоём под красным небом

Промпт / Prompt

TASK & FORMAT Recreate @video1 as a photorealistic vertical 9:16 video, preserving the original duration, shot structure, camera movement, framing, timing, environment, basketball actions, and choreography. Replace the green character with the character from @image1. Replace the red character with the character from @image2. REFERENCES @video1 = base motion, timing, choreography, gesture timing, environment, basketball action, camera behavior, and scene structure reference. @image1 = replacement identity for the original green character. @image2 = replacement identity for the original red character. ROLE ASSIGNMENT The original green character in @video1 must be fully replaced by the character shown in @image1. The original red character in @video1 must be fully replaced by the character shown in @image2. CHARACTER REPLACEMENT Preserve the recognizable identity of @image1 throughout the entire video: face or head design, body shape, anatomy, proportions, fur or skin, outfit if present, colors, textures, accessories, and distinctive features. Preserve the recognizable identity of @image2 throughout the entire video: face or head design, body shape, anatomy, proportions, fur or skin, outfit if present, colors, textures, accessories, and distinctive features. Do not keep any visual traits from the green or red placeholder characters. Do not swap identities. Do not let the characters morph or drift. CRITICAL MOTION RULE This is the most important requirement: preserve the original motion, gesture timing, body mechanics, and action choreography from @video1 as closely as possible. The replacement for the green character must perform the exact same role, movement sequence, basketball actions, and expressive gestures as the original green character. The replacement for the red character must perform the exact same role, movement sequence, defensive reactions, and expressive gestures as the original red character. Preserve: - dribbling and ball handling - running path and footwork - defensive stance and reactions - jumps and landing timing - arm movement timing - hand or paw gesture timing - body turns and posture changes - final reaction gestures - relative screen positions and interaction timing ANATOMY ADAPTATION RULE If @image1 or @image2 is a non-human character, creature, or animal, adapt the motion naturally to that anatomy while preserving the same intent, timing, rhythm, and scene function. For animals: - preserve the same role and action timing - translate hand gestures into the closest believable anatomical equivalent - keep the same expressive intent and comedic beat - maintain the same relative body movement and scene choreography Examples: - a human finger gesture may become a paw gesture, head gesture, wing gesture, or equivalent expressive motion - a human defensive stance may become an animal's natural alert or blocking posture - a human jump or run should be adapted naturally to the animal's locomotion while still matching the timing and trajectory as closely as possible Even with anatomy adaptation, the movement rhythm and action sequence must remain highly faithful to @video1. SCENE Preserve the exact outdoor basketball court setting from @video1: night court, basketball hoop, backboard, asphalt ground, chain-link fence, background crowd, overhead lights, red dramatic sky, and the same spatial arrangement. Do not change the environment, prop placement, crowd positioning, or lighting setup. ACTION FLOW Match the original sequence exactly. Beginning: The replacement character from @image1 takes the role of the original green character. The replacement character from @image2 takes the role of the original red character. Middle: The @image1 character performs the same offensive basketball movements, feints, dribbling, and approach timing. The @image2 character performs the same defensive movements, tracking, pursuit, and reactions. Shot and reaction: Preserve the same jump timing, ball release timing, follow-through, and post-action reaction timing. If the original green character makes a rude or taunting gesture after the play, the @image1 replacement must perform the closest equivalent gesture for its anatomy at the same moment and with the same attitude. If the original red character performs a frustrated reaction or facepalm-like gesture, the @image2 replacement must perform the closest equivalent reaction for its anatomy at the same moment and with the same emotional intent. CAMERA Preserve the original camera choreography from @video1: same shot sequence, same framing, same lens feel, same perspective, same movement, and same pace. Do not redesign the scene. Do not add new shots. Do not invent new camera angles. CONTINUITY LOCKS Identity lock: @image1 remains the same character in every frame. @image2 remains the same character in every frame. Motion lock: All major movement, gesture timing, and basketball choreography must follow @video1 closely. Interaction lock: Both characters must interact with each other and the basketball in the same timing and spatial relationship as the original video. Scene lock: Preserve the environment, hoop, court, crowd, sky, and overall composition. VISUAL STYLE Photorealistic, cinematic, believable integration into the real scene. Natural lighting, realistic shadows, grounded body mechanics, realistic motion blur, and consistent scale. If the replacement characters are animals, they must still feel physically believable and naturally integrated into the environment. AUDIO Preserve the original type of sound design: basketball bounce, footsteps or equivalent movement sounds, court ambience, hoop and net interaction, and crowd reaction atmosphere. No unnecessary music. No exaggerated cartoon sound effects. No unrelated dialogue. CONSTRAINTS No identity drift. No character swapping. No major choreography changes. No missing gestures. No extra gestures that were not in the original. No environment redesign. No duplicated characters. No anatomy glitches. No extra limbs. No text overlays. No subtitles. No watermarks. FINAL RESULT The final video should closely recreate @video1, but the green and red placeholder characters are fully replaced by the characters from @image1 and @image2. All timing, gestures, basketball actions, body movement, reactions, and scene choreography must remain as faithful as possible to the original. If the replacement characters are animals or non-human beings, adapt the gestures naturally to their anatomy while preserving the original timing, intent, and role in the scene.

Модель / Model: Other

Тип / Type: видео / video

Автор / Author: Mila Mi

Категории / Categories: Портреты и люди, Спорт

Теги / Tags: портрет, спорт

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