🤸 Паркур и сальто на плотине
Промпт / Prompt
TASK & FORMAT Generate a highly realistic 9:16 vertical video using @video1 as the exact motion, action choreography, camera and environment reference. Completely replace the green placeholder character in @video1 with the exact character shown in @image1. Preserve the original video duration, approximately 15 seconds. ONE CONTINUOUS TAKE. NO CUTS. This is a complete character reskin, NOT a scene recreation or reinterpretation. REFERENCE CONTRACTS @video1 = MOTION, ACTION, CAMERA AND ENVIRONMENT REFERENCE ONLY. The green character in @video1 is a temporary motion placeholder. Use the green placeholder exclusively to extract: - Full-body movement and choreography - Exact action timing - Running speed and acceleration - Body position and orientation - Jumping trajectories - Acrobatic rotations and somersaults - Arm and leg movements - Landing and sliding actions - Physical interactions with surfaces - Spatial positioning throughout the video Preserve from @video1: - Exact original camera movement - Camera tracking and framing - Camera tilt and rotation - Camera distance and perspective - Original environment and architecture - Background spectators - Water and surface conditions - Natural lighting and shadows - Overall action pacing Do not transfer the green placeholder's appearance, colors, anatomy, clothing or visual identity. @image1 = ABSOLUTE REPLACEMENT CHARACTER IDENTITY. Use the exact character shown in @image1 as the only replacement performer. The replacement may be ANY character, including: - Human - Fictional character - Humanoid creature - Anthropomorphic animal - Realistic animal - Fantasy creature - Stylized or animated character Determine the character's actual appearance and anatomy exclusively from @image1. Preserve exactly: - Facial identity and head shape - Body proportions and silhouette - Skin, fur or surface colors - Hair and distinctive features - Clothing and accessories - Material textures and visual style - Anatomical or structural characteristics Do not invent a different costume. Do not inherit any appearance details from the green placeholder. GREEN PLACEHOLDER REPLACEMENT CRITICAL: The green performer in @video1 must be treated as an invisible motion-control skeleton and spatial placeholder. The green performer must be completely removed from the visible result. The character from @image1 must occupy the placeholder's position and perform its actions. Transfer the original motion to the new character while preserving the new character's own appearance. Do not recreate the green performer underneath or partially visible through the replacement. FIRST-FRAME IDENTITY LOCK The replacement character must be fully established at timestamp 0.00s. There must be no transition from the green character to the replacement. No gradual replacement. No partial green surfaces. No green outlines. No green skin remnants. No green costume fragments. No green motion-blur trails. No leftover green fingers or limbs. No green reflections attached to the performer. No one-frame flashes of the original placeholder. These restrictions apply to the placeholder only, not to legitimate green colors present in @image1 or the environment. FULL ACTION TRANSFER The replacement character must reproduce the complete original stunt sequence. Do not invent new actions. Do not simplify the acrobatics. Do not remove any original movement. Do not change the action order. Do not introduce additional jumps, rotations or gestures. The action from @video1 is the absolute motion reference. ACTION SEQUENCE PHASE 1 - INITIAL PREPARATION The replacement character appears at the base of the enormous curved concrete dam. Reproduce the exact original starting position, preparatory gestures, posture and body orientation. Preserve surrounding spectators and original camera framing. PHASE 2 - RUNNING START The replacement character begins running along the wet concrete. Match the green placeholder's exact movement path, acceleration, body lean, running rhythm and limb coordination. Maintain the original camera tracking. PHASE 3 - UPWARD WALL RUN The character runs upward along the massive steep curved dam wall. Preserve the original trajectory, speed and apparent height. Match the original body orientation relative to the concrete surface. Maintain correct contact between the character and the surface during the running phase. PHASE 4 - AERIAL ACROBATICS The replacement character launches into the air and performs the exact sequence of aerial rotations visible in @video1. Preserve: - Exact takeoff moment - Direction of each rotation - Number and order of rotations - Angular momentum - Body orientation during flight - Tucking and extension timing - Original aerial trajectory - Original flight duration - Final body orientation before descent Maintain the replacement character's recognizable identity throughout all rotations. The character must not transform into the green placeholder during fast movement or upside-down frames. PHASE 5 - DESCENT AND SLIDING The replacement character returns toward the curved concrete surface. Follow the exact original landing, contact, downward trajectory and sliding movement. Preserve realistic momentum, body balance and physical interaction with the wet surface. Water splashes must occur only where visible contact justifies them. PHASE 6 - FINAL CELEBRATION The replacement character approaches the camera and performs the original ending gestures. Preserve the original body language, timing, pose and facial energy where anatomically applicable. Maintain a recognizable face and consistent outfit through the final close-up. MOTION RETARGETING Retarget the green placeholder's motion to the exact anatomy of the subject from @image1. For humanoid characters: Preserve the original full-body choreography as closely as physically possible. For animals and non-humanoid characters: Adapt joint articulation, limb placement, balance and body rotation to their natural anatomy. Preserve the original action sequence, spatial trajectory, rotation direction and timing even when anatomical adaptation is necessary. Never deform the replacement character to imitate human anatomy. Never introduce extra arms, legs, joints or body parts. CHARACTER IDENTITY LOCK Maintain the exact same character from @image1 throughout the entire video. Identity must remain consistent during: - Distant full-body views - Running - Rapid acceleration - Wall climbing - Aerial somersaults - Upside-down positions - Motion blur - Landing - Sliding - Final close-up No face drift. No costume changes. No anatomy drift. No texture changes. No body morphing. No changing proportions. No character duplication. CAMERA LOCK Preserve the exact original camera choreography from @video1. Maintain: - The original continuous shot - Original camera trajectory - Camera tracking speed - Handheld camera vibration - Camera tilt and vertical movement - Subject-to-camera distance - Zoom behavior - Perspective changes - Original framing throughout every action The camera must track the replacement character exactly as it tracked the green placeholder. Do not introduce new viewpoints. No cinematic cuts. No drone shots. No additional slow motion. No invented camera transitions. ENVIRONMENT LOCK Preserve the environment from @video1. Maintain the same: - Massive curved concrete dam - Wet concrete surfaces - Water - Railings and architecture - Surrounding landscape - Background spectators - Lighting conditions - Weather and atmosphere Replace ONLY the green main performer. Do not replace, recolor or remove background spectators. Do not modify the original location. Preserve correct perspective and consistent environmental geometry. PHYSICS AND REALISM All movement must feel physically connected and continuous. Preserve natural body inertia, momentum, weight transfer and believable contact with the environment. Feet, paws or other appropriate contact points must interact naturally with the concrete. During aerial rotations, preserve anatomical consistency and smooth angular movement. During landing and sliding, preserve realistic balance and surface interaction. Do not allow the character to float, teleport, stretch or deform. Maintain the visual rendering style of @image1 while integrating the character convincingly into the realistic environment. MATCHED LIGHTING The replacement character must receive lighting consistent with @video1. Match the original light direction, softness, shadows and color temperature. Preserve realistic contact shadows and scene-appropriate reflections. Do not copy the green placeholder's color cast onto the replacement character. Do not invent additional sunlight, artificial glow or cinematic lighting effects. AUDIO Preserve the original timing of relevant action sounds from @video1 when available. Use short, physically motivated Foley synchronized with visible actions: - Running footfalls or anatomically appropriate ground contacts - Brief contact sounds during the upward run - Takeoff and landing impacts - Short water splashes during visible surface interaction - Sliding friction sounds Keep sounds distinct and naturally decaying. Preserve relevant background reactions when present. Do not add speech, invented dialogue or inappropriate sounds associated with the removed green placeholder. No artificial bubbling or gurgling. NEGATIVE CONSTRAINTS No visible green placeholder. No partial replacement. No green outlines from the placeholder. No green limbs appearing during flips. No original placeholder face. No original placeholder clothing. No source identity blending. No duplicated characters. No disappearing body parts. No broken anatomy. No identity changes. No altered stunt choreography. No missing rotations. No additional acrobatic actions. No camera cuts. No changed environment. No modified spectators. No artificial transitions. No unwanted subtitles or watermarks. FINAL PRIORITY Priority 1: @image1 controls the replacement character's complete identity, appearance and anatomy. Priority 2: @video1 controls the exact action choreography, physical motion, timing and spatial trajectory. Priority 3: @video1 controls the camera, environment, background and original scene continuity. The original green performer contributes ONLY movement information. FINAL RESULT Produce the same continuous stunt video as @video1, with the original green performer completely replaced by the exact character from @image1. The replacement must be visible from the first frame. Maintain consistent identity through every running movement, aerial rotation, landing and final gesture. Preserve the original action choreography, timing, camera tracking and environment as closely as possible. The result must look like the replacement character genuinely performed the original stunt.
Модель / Model: Other
Тип / Type: видео / video
Автор / Author: Mila Mi
Категории / Categories: Портреты и люди, Спорт
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